02-08-2025, 06:11 AM
(This post was last modified: 02-17-2025, 07:12 AM by loganskenove.)
Patch Notes: - February 7, 2025
N3X-U5 TRANSMISSION: PATCH NOTES UPDATE
Transmission from N3X-U5
Attention, Nexus operatives! The latest system update introduces new artwork, major combat balance adjustments, and a temporary boost to healing effectiveness. Review the following changes carefully—adaptation is the key to survival.
New Artwork Additions
[list]
[*]"Concord Dawn, Lok" – A tribute to a beacon of hope on the desolate plains of Lok.
[*]"Don't Let The Old Man In" – A reminder that resilience is a mindset.
[/list]
These paintings are now available—seek them out and enrich your collection.
Combat Adjustments
Action Cost Overhaul:
[list]
[*]The action cost for nearly every ability has been increased by ~10x, making action management a more critical resource.
[*]Exceptions have been made for early Brawler/Marksman abilities to ensure low-level players can still engage effectively.
[*]Early Action Pool Buffs:
[/list]
- Action pools and regeneration rates have been slightly increased for the first 10 levels to compensate for the flat-rate cost increase.
Healing Enhancements (Temporary):
[list]
[*]The effectiveness of Bacta Shot, Bacta Toss, Bacta Spray, and Bacta Jab has been increased to 4x their previous healing values.
[*]This is a temporary boost until the implementation of stim packs.
[/list]
Melee Range Adjustments:
All melee weapons have been standardized with new maximum ranges:
[list]
[*]Unarmed: 8m
[*]One-Handed: 10m
[*]Two-Handed: 11m
[*]Polearm: 12m
[*]Lunge: Now usable from up to 15m (previously 8m).
[*]All other melee abilities now use the default weapon range rather than being locked to 15m.
[/list]
State Adjustments:
[list]
[*]Players may now /sit while inflicted with stunned, dizzy, blind, or other debuffs.
[/list]
Combat upgraded—strategy and resource management are now more important than ever. Adapt, refine your approach, and claim victory.
End of Transmission
N3X-U5 TRANSMISSION: PATCH NOTES UPDATE
Transmission from N3X-U5
Attention, Nexus operatives! The latest system update introduces new artwork, major combat balance adjustments, and a temporary boost to healing effectiveness. Review the following changes carefully—adaptation is the key to survival.
New Artwork Additions
[list]
[*]"Concord Dawn, Lok" – A tribute to a beacon of hope on the desolate plains of Lok.
[*]"Don't Let The Old Man In" – A reminder that resilience is a mindset.
[/list]
These paintings are now available—seek them out and enrich your collection.
Combat Adjustments
Action Cost Overhaul:
[list]
[*]The action cost for nearly every ability has been increased by ~10x, making action management a more critical resource.
[*]Exceptions have been made for early Brawler/Marksman abilities to ensure low-level players can still engage effectively.
[*]Early Action Pool Buffs:
[/list]
- Action pools and regeneration rates have been slightly increased for the first 10 levels to compensate for the flat-rate cost increase.
Healing Enhancements (Temporary):
[list]
[*]The effectiveness of Bacta Shot, Bacta Toss, Bacta Spray, and Bacta Jab has been increased to 4x their previous healing values.
[*]This is a temporary boost until the implementation of stim packs.
[/list]
Melee Range Adjustments:
All melee weapons have been standardized with new maximum ranges:
[list]
[*]Unarmed: 8m
[*]One-Handed: 10m
[*]Two-Handed: 11m
[*]Polearm: 12m
[*]Lunge: Now usable from up to 15m (previously 8m).
[*]All other melee abilities now use the default weapon range rather than being locked to 15m.
[/list]
State Adjustments:
[list]
[*]Players may now /sit while inflicted with stunned, dizzy, blind, or other debuffs.
[/list]
Combat upgraded—strategy and resource management are now more important than ever. Adapt, refine your approach, and claim victory.
End of Transmission
