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    SWGNexus Forum About Nexus Patch & Updates LIVE patch-notes 2026-08-15



     
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    LIVE patch-notes 2026-08-15
    loganskenove
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    The user was verified on 05/19/2025 at 02:18 AM
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    #1
    10-08-2026, 02:37 AM
    Nexus Update *v1.0.0
    v1.0.0 Patch Notes: - Aug 15th, 2026
    SWG Nexus – Patch Notes
    v1.0.0

    Combat & Professions

    - Removed the Sample DNA ability (Creature Handler-focused). Extract DNA remains the intended path for Beast Master DNA.
    - Commando: Action reduction mods have been moved out of the skill tree branches. Master Commando now grants a flat 50 points (5%) action cost reduction.
    - Added 50 points of action cost reduction (5%) to the Master skill box of the following weapon professions:
    - Pistoleer, Carbineer, Rifleman, Pikeman, Swordsman, Fencer, and Teras Kasi.
    - Added Skill Enhancing Attachments (SEAs) to the respective trainers for action cost reduction on each weapon type.
    - Adjusted combat XP requirements to better align with weapon XP curves.
    - Added Burst Run to Novice Scout, Novice Marksman, and Novice Brawler.
    - Bacta Infusion base heal amount increased from 900 to 2000.
    - Fixed a broken string on Bacta Infusion.
    - Fixed Bacta Infusion buff icon consistency with the ability.
    - Fixed HAM regeneration issues that occurred when a character had both wounds and active buffs.

    Species

    - Added species-specific abilities:
    - Wookiee — Wookiee Roar
    - Trandoshan — Regeneration
    - Zabrak — Vitalize & Equilibrium
    - Added several missing species stat modifiers.

    Titles, Collections & Elder System

    - Added support for granting Elder titles on an account basis.
    - Accounts that earned an Elder title during Beta now receive the Favor of the Elders buff ability.
    - Favor of the Elders updated: now includes Willpower and all stats increased from 20 → 25.
    - Titles can no longer be applied to Profession Mastering collections. Titles are only usable while the character still possesses the corresponding Master skill boxes.
    - Fixed Collections and Titles so they correctly reflect CU professions.
    - Enabled the Master Smuggler title.
    - New characters created on accounts that earned an Elder title during Beta automatically receive an Elder Experience Chip.
    - Experience Chip from the veteran rewards system has been added to the Nexus Vendor.

    Merchant & Economy

    - Merchant XP is now granted (with diminishing returns) for the following actions:
    - Entering a structure that contains a merchant vendor
    - Viewing items on a merchant vendor
    - Purchasing items from a merchant vendor
    - Regular maintenance intervals when the vendor has stocked items and maintenance is paid
    - Bounty Hunter Vendor now offers a full suite of items across ranks.
    - BH Vendor item restrictions updated: items now clearly display required skill/rank and are color-coded based on whether the character meets the requirement.
    - Daily Nexus coins are issued on character login.
    - Removed 5-piece sets from the Heroics vendor.


     
    Resources, Crafting & Harvesters

    - Resource crates have been disabled from veteran rewards.
    - Scout XP cap increased to ease the transition into Ranger (previous 75k cap was too close to the 70k requirement of the first Ranger box).
    - Hand sampling Action and Mind costs increased so wounds have a meaningful impact.
    - Harvester installation stats adjusted across the board:
    - BER ranges (installations & components)
    - Hopper size ranges
    - Condition ranges
    - Redeed cost
    - Energy cost
    - Maintenance cost
    - Heavy harvester lot requirement increased from 1 → 2.
    - Elite harvesters added to Master Architect.
    - Ormachek (food) fully updated and implemented into the Chef profession.

    Missions

    Destroy terminal mission XP reworked. XP is now based on mission level and scaled relative to the XP awarded for killing NPCs of that level. Mission XP is capped at 5 levels above the character so high-level groups still help, but cannot completely trivialise skill progression. (Previous system used COMPNOR/NGE-style level XP requirements.)

    Support Tools & Website

    - New tool added: Ship Layouts
    - A complete layout construction suite featuring:
    - Layout Builder with real-time overload analysis
    - Customizable ship images and pilot’s notes
    - Layout sharing and Shipyard publishing
    - Ships performance ranking system
    - Personal ship parts inventory
    - Integrated Reverse Engineering calculations and RE Projects management

    - Schematics: Added Crafting Builder and Crafting Analysis tools.
    - Ship RE Calculator: Completely rebuilt from the ground up and integrated into the Ship Layouts toolset.

    - All tools updated with new templates and a unified navigation system.
    - Dashboard refreshed to include the new tools (RE Projects, Ship Layouts, and Ships Parts Management).


    Quality of Life & Systems

    - Character sheet “Time Played” now displays a properly formatted time instead of raw seconds.
    - Improved server-side logging to better detect anomalies at scale.
    - Enabled admin command logging for CSRs and Galaxy Guides.

    ---

    Live Launch: August 21st

    The wait is almost over.
    On August 21st, SWG Nexus goes fully live.

    Beta taught us a lot. The tools are sharper, the systems are tighter, and the galaxy is ready.
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